New Zombie text adventure


Inspired by finishing Telltale's amazing Walking Dead series, I started working on a text adventure in Twine. 

Twine is a great tool for visualising the multi-threaded story needed in a text adventure. I've probably only unlocked a tiny fraction of its power so far. I wanted to create something super simple & story driven. So used my HTML & CSS skills to style up the interface to be something I'm pleased with, & also super simple. 

Twine exports to HTML. Most people seem to export their games to the web, I've seen a lot on itch.io, but not all that many on the app store. Although there are some, and probably loads more that you won't even recognise as having Twine behind the scenes, because of how powerful it is. 

So I needed a way to convert my Twine HTML into an app (iOS & Android), that's where I used Phonegap Build. I'll write more about this another time, but it's simple online application which takes your project (I've got it to pull mine from a github repo), & turns it into an app you can use for testing. 

You can then upload that app to the Google Play Developer Console, which is what I've done, & the process is almost done... it's almost ready for distribution on the Google Play app store. 

Obviously there's more to it than that, like understanding the application keysigning, which is a confusing nightmare. I might write a tutorial about that, even if it's just for the purpose of my own documentation! 

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